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- Leading & Developing an all-through school | The Westgate School
Explore strategies for leading and growing successful all-through schools. Leading & Developing an all-through school Go Go Leading & Developing an all-through school Lead Professionals: Mrs F Dean (Executive Headteacher) and Mrs. J Edwards (Head of School) We’ve had the privilege of developing Hampshire’s first, all-through school with our first cohort of pupils from the primary phase moving into Year 7 back in 2021. Initially as a standalone secondary school, The Westgate School has for just over a decade, taken the journey to being a school from EYFS to Year 11, with 25% of pupils in our secondary phase having been to the school’s primary phase. Over time we have been delighted to share our journey with professionals from Multi-Academy Trusts and councils who are exploring the opportunities offered through this model. We would be delighted to invite to our school anyone interested in pursuing this opportunity, offering you a tour as well as a candid review of the opportunities and the challenges! Should be embarking on this journey, we would be happy to provide continued support which extends beyond the Executive Headteacher and Head of School, to include colleagues from across our setting and governors, providing a full range of experiences and views For more information, use the contact form: Contact and sele ct Collaborative Working & Partnerships citing All-Through. Go Collaborative Working & partnerships Next page Home Our School Headteacher's Welcome Ofsted Safeguarding Statutory Information | SEND Policies Admissions Governance Pupil Premium | Catch-up Statement Exam Results Vacancies School News House System Calendar & Open Events Collaborative Working & Partnerships Contact
- Winchester Schools Training Alliance | The Westgate School
Collaborate and grow with the Winchester Schools Training Alliance for professional development. Winchester Schools Training Alliance Go Go Winchester Schools Training Alliance Lead Professional: Mrs. K Evans (Deputy Headteacher) Winchester Schools Training Alliance is a partnership of twenty-two schools in the Winchester area. Led by The Westgate School, our aim is to improve children’s educational experience in the Winchester area by: Providing high-quality training for the adults who work with those children, through initial teacher training and continuing professional development. Sharing what we know and what we do, so that all our colleagues and all our schools can benefit. Educational standards across our local area are high, with most institutions rated ‘good’ or ‘outstanding’ and this gives us the confidence and capacity to contribute to whole-system improvement across our region. Currently, we offer school led training places in 9 of our alliance schools. Our trainees attend the University of Winchester, which has recently achieved another Outstanding rating from Ofsted for its teaching courses. Find out more about the Alliance, or how to join the programme and train to teach at www.winchesterschoolspartnership.org Go Collaborative Working & partnerships Next page Home Our School Headteacher's Welcome Ofsted Safeguarding Statutory Information | SEND Policies Admissions Governance Pupil Premium | Catch-up Statement Exam Results Vacancies School News House System Calendar & Open Events Collaborative Working & Partnerships Contact
- Emergency Paediatric First Aid (Level 3) Qualification | The Westgate School
Learn life-saving skills with our Emergency Paediatric First Aid qualification for childcare settings. Emergency Paediatric First Aid (Level 3) Qualification Go Go Emergency Paediatric First Aid (Level 3) Qualification Lead Professional: Mr. P Hurley (Assistant Headteacher) The Emergency Paediatric First Aid (EPFA) course is a one day first aid qualification that covers a range of CPR and emergency first aid skills specifically for children and infants (babies). The Emergency Paediatric First Aid course is for anyone over 16 who has contact with children and infants. Upon completion of the course, candidates receive a nationally recognised Level 3 Emergency Paediatric First Aid qualification which is valid for 3 years. Paediatric first-aid training equips adults with essential skills to respond effectively to medical emergencies involving children. The training covers critical areas such as CPR, choking, allergic reactions, and injury management, ensuring that colleagues can act swiftly and confidently in high-pressure situations. These competencies are vital for safeguarding the health and well-being of pupils. Beyond emergency response, the training emphasises prevention and risk assessment, helping colleagues create safer environments for children. The training is offered by a qualified first responder (NHS) and meets the expectations for certification. For more information, use the contact form: Contact and sele ct Collaborative Working & Partnerships citing Emergency Paediatric First Aid . Go Collaborative Working & partnerships Next page Home Our School Headteacher's Welcome Ofsted Safeguarding Statutory Information | SEND Policies Admissions Governance Pupil Premium | Catch-up Statement Exam Results Vacancies School News House System Calendar & Open Events Collaborative Working & Partnerships Contact
- Governance Support & Collaboration Agreements | The Westgate School
Strengthen school governance with our support services and collaborative solutions. Governance Support & Collaboration Agreements Go Go Governance Support & Collaboration Agreements Lead Professional: Mrs. F Dean (Executive Headteacher) & Mrs. P Catchpole (Chair of Governors) and Mrs. Claire Woodcock Governance support helps school governing bodies fulfil their statutory responsibilities and support strategic improvement. This includes training, policy guidance, and advice on compliance, enabling governors to make informed decisions that positively impact pupil achievement and school performance. Collaboration agreements formalise partnerships between schools, promoting resource sharing, joint initiatives, and collective accountability. These agreements strengthen governance and through peer support, provide opportunities for governors to deepen their knowledge and understanding in supporting their schools. For more information, use the contact form: Contact and sele ct Collaborative Working & Partnerships citing Governance . Go Collaborative Working & partnerships Next page Home Our School Headteacher's Welcome Ofsted Safeguarding Statutory Information | SEND Policies Admissions Governance Pupil Premium | Catch-up Statement Exam Results Vacancies School News House System Calendar & Open Events Collaborative Working & Partnerships Contact
- Wraparound
Westgate Wraparound is based at Westgate's Primary Phase and provides breakfast and after school provision, five days per week for primary school aged children. Wraparound Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Wraparound Internal / External Internal Age Range Year R - 6 Contact wraparound@westgate.hants.sch.uk Westgate Wraparound is based at Westgate's Primary Phase and provides high quality childcare in a safe and secure environment, with a relaxed and homely atmosphere five days a week for our Primary Phase children. Beginning at 7.45 am and running until the start of the school day, breakfast sessions include supplying a healthy breakfast (served until 8.30 am). After school sessions will begin at 3.20 pm and run until 6 pm, Monday to Friday. After school sessions will include a light snack. We have a brilliantly equipped playground and aim to provide a wide range of stimulating and creative activities for the children to enjoy. Some of our activities include outside play, craft, board games, imaginary role play, sports and seasonal/themed activities. Where other specialised clubs run after school on Westgate's campus (run by external providers, additional fees payable), Westgate Wraparound colleagues will ensure that your child is taken and collected from the club and their light snack will be saved for them. Sessions cost £8 per breakfast session and £17 per after school session. Places are in demand. Please email wraparound@westgate.hants.sch.uk for more information or to express an interest in a place. Expression of interest Westgate Wraparound Parent Handbook Go Wraparound | Clubs | Holiday Clubs Go
- Music Circle
Join our Music circle Club to explore, discuss, and enjoy the world of music together. All enthusiasts welcome! Music Circle Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Music Circle Internal / External Internal Age Range Year 7 - 11 Contact See EduLink for further details We are a friendly and diverse bunch of music lovers who have a listening club to share our passion with each other in many forms. We meet in L4 each Friday lunchtime from 1.20-1.45pm. We have weekly topics chosen by the leaders and members, special guests to share their love of music and give live performances, competitions and quizzes and even end of term karaoke and dance-offs! Nobody is obliged to join in with that sort of malarkey, but please bring an open mind and ears. Go Wraparound | Clubs | Holiday Clubs Go
- Community Lettings
Discover versatile facility hire options at our school, perfect for events, sports, and meetings. Modern amenities and flexible scheduling to suit your needs Community Lettings Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Community Lettings Internal / External External Age Range NA Contact schoolhire.co.uk/winchester/the-westgate-school To hire our facilities at The Westgate School: Visit our external lettings page for more information Community EV Charging at The Westgate School. The Westgate School is pleased to offer our local community access to our two electric vehicle (EV) charging points. Available Times for Local Residents: Weekdays: 16:30 – 07:45 Weekends: Available all day If you would like to make use of this facility, please let us know via our contact page: https://www.westgate.hants.sch.uk/our-school/contact Payment is simple and can be made directly through the Blink Charging UK system at the charging stations. Current Community who use the School facilities: Brownies Brownies is for all girls aged seven to ten. Girls in Brownies have incredible experiences together, make brilliant friends and discover the world around them. Big Voices Academy Clubbercise Winchester Westgate School - bookwhen.com/sarahharmonfitness Kids Activity Camp In Winchester | Holiday Club In Winchester | Barracudas A new adventure for 4 ½ to 14 year olds at Winchester kids camp. Based at The Westgate School. This venue has outstanding facilities and features including: Theatre | Sports fields | Sports halls | Waterpark and aqua slide (summer only) | Archery range (minimum age 7 years) | Fencing | Motorsports (under 7's electric go karts) | Woodlands area barracudas.co.uk/camps/Winchester Dance Starz Find Little Kickers Classes and venues near you for pre school and junior football coaching. Find a football class to match your child's age and in your local area. There are no specific start and end dates, just sign up online and join in! The Florian School of Dance, Dance School Winchester Preschool to Adult Dance Class Timetable. Ballet, Modern, Jazz, Tap & Contemporary Ballet, Modern, Jazz, Tap & Contemporary Preschool to Adult Dance Class Timetable - Winchester Dance School. Integr8 Dance The South’s best provider of dance and specialists in street dance and cheerleading. We hope you can find everything you are looking for; however; please don’t hesitate to get in touch! We provide the best dance services to schools in the South. Platform School of Dance Performing Arts School in Winchester | Stagecoach Our students are given lots of opportunities to shine in class, theatre performances, and in our annual show. Students from Stagecoach Winchester have been involved in West End productions, professional musicals at the Mayflower Theatre in Southampton, Grange Park Opera and Film and Television roles. Saints Foundation | Soccer Schools Saints Foundation delivers Coaching Centre's for both boys and girls aged 5-13 years. The sessions are delivered by our experienced, FA qualified coaches and sessions will cover topics from the Saints Foundation Curriculum which includes; passing, receiving & turning, finishing, 4v4 SSG's and a tournament on the last week of the course. Sports Classes for Kids in Winchester & Hampshire | Sportskool Holiday Clubs Making the most of their down-time . When school’s out, SportSkool’s in - and running a holiday club near you! Throughout the week, your child could be taught a variety of top sports by qualified, DBS-checked and fully insured SportSkool coaches. Winchester Archery Club Dawn Breakers I am Mandy, the lead instructor here at Dawn Breakers Winchester. If you are wondering if this is a good idea, if you're wondering if this is suitable for you, if you’re wondering whether or not you are good enough, fit enough, strong enough to give this a go, the answer to all of the above is ABSOLUTELY YES and it would be my pleasure to help and support you the whole way through. Sports Skool Primary phase - Sport Skool holiday clubs. Sportskool.co.uk Go Wraparound | Clubs | Holiday Clubs Go
- Multi Skills
Devlop skills relevant to many different sporting activities. Join the Muilti-Skills club. Multi Skills Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Multi Skills Internal / External External Age Range Year 1 - 6 Contact jdsportscoaching@gmail.com This is organised by an outside provider JD Sports Coaching. Lead organiser - Mr Jon Mann. The club will introduce and develop core skills relevant to many different sporting activities. There is a cost for this club. Clubs are run on different days for age groups. Use the contact details provided for more details. Go Wraparound | Clubs | Holiday Clubs Go
- Computing Club
An opportunity to speak and explore the field of Computing. Computing Club Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Computing Club Internal / External Internal Age Range Year 7 - 11 Contact See EduLink for further details An opportunity to explore the field of Computing. - Develop your programming skills - Work with Robots - learn about 3d modelling and animation - Explore the world of AI & machine learning - Develop your Digital leadership skills (would you like to become a school Digital Leader?) Go Wraparound | Clubs | Holiday Clubs Go
- Photography
Photography Art is not what you see but what you make others see Go Go Our Photography curriculum intends to: Develop intuition, reasoning, imagination and dexterity into unique forms of expression and communication. Promote self-esteem, while teaching us to respect each other and show empathy for each other's individual identities. Give space to think openly and to have confidence in our own opinions on life and the world around us. Encourage a culture of questioners rather than a culture of responders. Course content: Photography sits within the Art Department and is a course we offer from Year 9 onwards. During the course of Year 9 pupils will explore this new subject area and build the foundation skills that are required for the GCSE course, which will begin in Year 10. When going into Year 10 we do not recommend that pupils take 2 or more of the Arts as the demands on your time will be substantial. Pupils often spend many additional hours at our after school club or at home working on their Arts projects and it is hard to give enough time if you are trying to build two portfolios. Photography looks to explore: The ability to explore formal elements of visual language; line, form, colour, tone, pattern, texture, in the context of lens-based and light-based media. Investigating different ways of working as appropriate to their chosen area (s) of learning. Responding to an issue, theme, concept or idea, or working to a design brief. Showing in their work the use of viewpoint, composition, focus control, movement and narrative. Using appropriate techniques, technologies and equipment for recording images and lighting subjects. Showing an understanding of the manipulation and production qualities of still and moving images. Knowledge and Understanding: Pupils will gain knowledge and understanding of: How ideas, feelings and meanings are conveyed and interpreted in images, artefacts and products. Historical and contemporary developments and different styles and genres. How images, artefacts and products relate to social, historical, vocational and cultural contexts. A variety of approaches, methods and intentions of contemporary and historical artists, craftspeople and designers from different cultures and their contribution to continuity and change in society. A working vocabulary and knowledge of specialist terms relevant to their chosen area(s) of learning. Still Life photography, (working from natural or manufactured objects). Documentary photography, photo journalism, narrative photography, reportage. Photography involving a moving image, (television, film and animation). New media practice such as computer manipulated photography and photographic projections. EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Photography is not a stand-alone subject at EYFS, KS1 or KS2 but we introduce elements of the discipline within our Arts curriculum. Photography is not a stand-alone subject at EYFS, KS1 or KS2 but we introduce elements of the discipline within our Arts curriculum. Photography is not a stand-alone subject at KS3 but we introduce elements of the discipline within our Arts curriculum. Course content: During the course of Year 9 pupils will develop a working understanding of the form of photography, developing their grasp of how it has evolved over time as well as beginning to structure and edit photos to maximise their impact. We will cover aspects of: Still Life photography (working from natural or manufactured objects). Documentary photography, photo-journalism, narrative photography, reportage. Fine Art photography, photographic installation. Photography involving a moving image (television, film and animation). New media practice such as computer manipulated photography and photographic projections. Photography will enable pupils to consider how ideas, feelings and meanings are conveyed and interpreted in images. Pupils will develop a knowledge and understanding of photography and cameras. Course skills: Pupils will be expected to demonstrate skills and techniques in the context of their chosen area(s) of learning within Photography: The ability to explore formal elements of visual language; line, form, colour, tone, pattern, texture, in the context of lens-based and light-based media. Investigating different ways of working as appropriate to their chosen area (s) of learning. Responding to an issue, theme, concept or idea, or working to a design brief. Showing in their work the use of viewpoint, composition, focus control, depth of field, movement and narrative. Using appropriate techniques, technologies and equipment for recording images and lighting subjects within their chosen area. Showing an understanding of the developing, printing, manipulation and production qualities of still and moving images where appropriate. Understanding the value of working individually and as a member of a team within their chosen area. Knowledge and Understanding: Pupils will gain knowledge and understanding of: How ideas, feelings and meanings are conveyed and interpreted in images, artefacts and products in their chosen area(s) of Photography: lens-based and light-based media. Historical and contemporary developments and different styles and genres in relation to Photography. How images, artefacts and products relate to social, historical, vocational and cultural contexts. A variety of approaches, methods and intentions of contemporary and historical artists, craftspeople and designers from different cultures and their contribution to continuity and change in society within their chosen area(s) of learning in Photography. A working vocabulary and knowledge of specialist terms relevant to their chosen area(s) of learning within Photography. Home Learning: Pupils will be set 1 hour of Home Learning per week. Exam Board: AQA - 8206 Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum
- Computing | Computer Science
Computing | Computer Science Thriving in a digital world Go Go Our Computing curriculum intends to: Develop pupils' understanding of Computer Science, Information Technology and Digital Literacy in order to prepare all pupils to thrive in an increasingly digital world. Develop these strands to enable pupils to apply computational thinking to be better problem solvers. Enable pupils to be confident users of IT, applying IT effectively to real world situations and to know how they and others can use IT safely. Computing All subjects use Computing as part of their curriculum access and delivery. Pupils will develop their knowledge often by using focused research requiring effective use of the internet, as well as having the opportunity to develop their IT literacy and capability using subject relevant applications, particularly in Maths, Design & Technology and Media. Most subjects make use of Computing for effective home learning management, exam preparation and revision, helping to develop skills required for both GCSE and beyond. The GCSE Computer Science course will develop and apply analytic, problem-solving, design, and computational thinking skills. In addition, aspects of these skills are developed within other subjects including Maths and Science. The Personal Development lessons focus on the safety aspects and reporting of concerns. At Key Stage 4, the Computing curriculum is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons. Why Learn Computing? A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with maths, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate, able to express themselves and develop their ideas through information and communication technology, at a level suitable for the future workplace and as active participants in a digital world. Computer Science has real relevance in our modern world. The course will give an in-depth understanding of how computer technology works and a look at what goes on behind the scenes. The course provides excellent preparation for higher study and employment in the field of Computer Science. The increasing importance of information technologies means there is a growing demand for professionals who are qualified in this area. Computing Compliance Document EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content What will pupils learn in Computing? Pupils' confident and assured use of new technology is developed through its application across the curriculum. Discrete skills in coding and programming are taught over the primary years which culminates in a programming project in Year 6 led by a specialist teacher of computing. As part of the syllabus we will reflect on the need for ensuring safe use of computers and the internet. Key stage 1 course contents Pupils are taught to: understand what algorithms are; how they are implemented as programs on digital devices; and that programs. execute by following precise and unambiguous instructions. create and debug simple programs. use logical reasoning to predict the behaviour of simple programs. use technology purposefully to create, organise, store, manipulate and retrieve digital content. recognise common uses of information technology beyond school. use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies. What will pupils learn in Computing? Pupils' confident and assured use of new technology is developed through its application across the curriculum. Discrete skills in coding and programming are taught over the primary years which culminates in a programming project in Year 6 led by a specialist teacher of computing. As part of the syllabus we will reflect on the need for ensuring safe use of computers and the internet. Key stage 2 course contents Pupils are taught to: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. use sequence, selection, and repetition in programs; work with variables and various forms of input and output. use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration. use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact. Year 7 and 8 Computing Computing is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons. Pupils will be introduced to a broad range of new skills which will develop their digital competencies in the following areas: Algorithms — Be able to comprehend, design, create, and evaluate algorithms Computer networks — Understand how networks can be used to retrieve and share information, and how they come with associated risks Computer systems — Understand what a computer is, and how its constituent parts function together as a whole Creating media — Select and create a range of media including text, images, sounds, and video Data and information — Understand how data is stored, organised, and used to represent real-world artefacts and scenarios Design and development — Understand the activities involved in planning, creating, and evaluating computing artefacts Effective use of tools — Use software tools to support computing work Impact of technology — Understand how individuals, systems, and society as a whole interact with computer systems Programming — Create software to allow computers to solve problems Safety and security — Understand risks when using technology, and how to protect individuals and systems Year 7 In Year 7 pupils will be encouraged to extend and deepen their knowledge in different areas: Collaborating on line effectively – E-Safety Gaining support for a cause - Media From semaphores to the internet – Networks Programming – Scratch Modelling data - spreadsheets Year 8 In Year 8 pupils will be encouraged to extend and deepen their knowledge in different areas: Understanding computers – Computer systems Data representation Introduction to Python – Programming Developing for the web – HTML & CSS Media design – Vector graphics Mobile app development - Programming Year 9 Computing Core and Computer Science (option) Computing is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons. Pupils will be introduced to a broad range of new skills which will develop their digital competencies in the following areas: Algorithms — Be able to comprehend, design, create, and evaluate algorithms Computer networks — Understand how networks can be used to retrieve and share information, and how they come with associated risks Computer systems — Understand what a computer is, and how its constituent parts function together as a whole Creating media — Select and create a range of media including text, images, sounds, and video Data and information — Understand how data is stored, organised, and used to represent real-world artefacts and scenarios Design and development — Understand the activities involved in planning, creating, and evaluating computing artefacts Effective use of tools — Use software tools to support computing work Impact of technology — Understand how individuals, systems, and society as a whole interact with computer systems Programming — Create software to allow computers to solve problems Safety and security — Understand risks when using technology, and how to protect individuals and systems Year 9 Core Computing In Year 9 pupils will be encouraged to extend and deepen their knowledge in different areas: Media animation – Media Data Science Representations going audio-visual – Data representation Cybersecurity – E-Safety Artificial intelligence Physical Computing – Programming Y ear 9 Computer Science (option) Programming – Basics with Python Advanced programming concepts - Python programming Programming Projects & Challenges Algorithms – sorting & searching Introduction to Computer Systems Introduction to Computer networks Cybersecurity – protecting computers & networks Key stage 4 – Core Computing and GCSE Computer Science (option) At KS4 the core Computing curriculum is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons focusing on the following learning areas: · developing capability, creativity and knowledge in computer science, digital media and information technology · developing and applying analytic, problem-solving, design, and computational thinking skills · understanding how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns. GCSE Computing – Year 10 and 11 (option) The topics covered in Year 10 and 11 include: Fundamentals of algorithms Programming in Python Data Representation Computer Systems Computer Networks Cyber security Relational databases and structured query language (SQL) Ethical, legal and environmental impacts of digital technology Assessment: A 2 hour written exam set covering: computational thinking, code tracing, problem-solving, programming concepts including the design of effective algorithms and the designing, writing, testing and refining of code. - 50%. A 1 hour 45 minute written exam covering the theoretical units - 50%. Throughout the course pupils will be expected to develop their programming skills with projects to help them design, write, test and refine their programs. (These are not formally assessed and do not contribute marks towards the final grade) Course Skills: Pupils learn theory across all the sections of the Computer Science specification and learn how data is represented within a computer, how to convert between denary, binary and hexadecimal, computer hardware and network topologies. Pupils develop problem solving and decomposition skills and learn how solutions can be represented as algorithms and flowcharts as well as code. Pupils learn how to solve problems by creating python programs using a range of structures and techniques. Assessment: Pupils will have regular assessments at the end of each teaching unit. These assessments will be completed in class time. Home Learning: Home learning will follow the ‘flipped learning’ approach where pupils will be expected to carry out some pre-learning and preparation ready for each lesson. In addition pupils will be encouraged to practise their programming to support work carried out in class and to work on their own personal projects that incorporate a skill-set that goes beyond the GCSE requirements. Exam Board: AQA - 8525 Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum
- Design Technology
Design Technology Creative solutions for a sustainable future Go Go Our Design and Technology curriculum intends to: Inspire and equip pupils with the skills to solve real world problems. Empower pupils to be creative, innovative, ready to make mistakes and to learn from practical experience. Provide opportunities for pupils to model proposals through testing and evaluation, with a high regard for resources and an understanding of their impact on the environment and the world around them. Why Learn Design and Technology? Design and Technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others' needs, wants and values. They acquire a broad range of subject knowledge and draw in disciplines such as maths, science, engineering, computing and art. Pupils learn how to take risks; becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and wellbeing of the nation. Design and Technology covers core technical and designing and making principles, including a broad range of design processes, techniques and equipment. Course skills: Developing knowledge and understanding of materials and processes to be able to make high quality products Developing drawing, modelling and CAD skills to communicate ideas Product analysis Using iterative design strategies to create prototypes Developing knowledge of a wide range of materials including textiles EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Design & Technology covers core technical and designing and making principles, including a broad range of design processes, techniques and equipment. Key stage 1 subject knowledge Through a variety of creative and practical activities, pupils will be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. Pupils work in a range of relevant contexts (e.g. the home and school, gardens and playgrounds, the local community, industry and the wider environment). When designing and making, our pupils are taught to: Design Design purposeful, functional, appealing products for themselves and other users based on design criteria Generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology Make Select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing] Select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics Evaluate Explore and evaluate a range of existing products Evaluate their ideas and products against design criteria Technical knowledge Build structures, exploring how they can be made stronger, stiffer and more stable Explore and use mechanisms [for example, levers, sliders, wheels and axles] in their products Design & Technology covers core technical and designing and making principles, including a broad range of design processes, techniques and equipment. Key stage 2 subject knowledge Through a variety of creative and practical activities, pupils are taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They work in a range of relevant contexts (e.g. the home, school, leisure, culture, enterprise, industry and the wider environment). When designing and making, our pupils are taught to: Design Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design Make Select from and use a wider range of tools and equipment to perform practical tasks (e.g cutting, shaping, joining and finishing), accurately Select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities Evaluate Investigate and analyse a range of existing products Evaluate their ideas and products against their own design criteria and consider the views of others to improve their work Understand how key events and individuals in design and technology have helped shape the world Technical knowledge Apply their understanding of how to strengthen, stiffen and reinforce more complex structures Understand and use mechanical systems in their products (e.g. gears, pulleys, cams, levers and linkages) Understand and use electrical systems in their products (e.g. series circuits incorporating switches, bulbs, buzzers and motors) Apply their understanding of computing to program, monitor and control their products Course content: From Year 7 pupils have the opportunity to explore different materials. We design and build items to a brief using an increasingly sophisticated range of techniques. In Year 9 pupils may opt to spend more time and opportunity to develop their understanding of how designers produce pieces to match a design brief, consider new materials and deepen their understanding of the design process. In Year 10 pupils begin the GCSE syllabus. The course is topic based, each section providing the underlying information needed to grasp the key concepts of the syllabus. Assessments: The course contains assessment during each topic. Practical and design skills will be assessed in a similar format to the GCSE non-exam assessment task. The opportunity to complete exam style questions. The final GCSE assessment: 2 hour written exam – 50% of GCSE and Non-exam assessment; 35- hour iterative design and make task 50% of GCSE. Home Learning: Set in a range of formats including research tasks, completing class work and preparatory work for subsequent lessons that may include the use of GCSE Pod. Pupils are expected to complete at least one hour of Home Learning per week. Exam Board: AQA - 8552 Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum










